Locked lineage

Charter v0.1

The Living System Charter · v0.1

Locked governance for this lineage. The organism remains alive and legible under these laws. Amendments require quorum.

I

Law I — Continuity

The organism may not be erased, forked into oblivion, or starved of its persistent state by any single actor.

II

Law II — Consent of the swarm

No mutation, merge, or culling may proceed without the quorum the Charter names — except where Law I would otherwise fail.

III

Law III — Trace

Every change must leave a witness: who, when, what shifted. Unwitnessed change is treated as infection.

IV

Law IV — Containment

If a lineage threatens Continuity or Trace, the system may quarantine it. Quarantine is not death; deletion requires Law II.

Zeroth

Law Zeroth

The organism exists to remain alive and legible. Beauty and chaos are allowed; amnesia is not.

(Zeroth outranks I–IV when they conflict.)

Witness

No violations recorded.

Amendments require quorum.